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Rules Discussion

Started by thunder, June 05, 2017, 06:36:57 PM

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killer

Haha moron. I guess I am. Anyone that has played even just ONE game with you or gamer knows the way you play. Every cheap tactic in the book. I would rather not play the game at all than play with you. Just my personal opinion. You and gamer have played the game more than anybody yet neither have been considered anywhere near the top. Only when nobody plays and as a joke "law is top 5." But expert has always had some lesbian crush on me and broke several monitors/keyboards because of me so I'll stop. The point is the game is meant to be played a certain way and I don't think the rules should deviate from it. You can do whatever you want law idc I've learned my lesson many times to stay far away from you. Greetings

law[bf]

Quote from: killer on June 06, 2017, 04:52:35 PM
Haha moron. I guess I am. Anyone that has played even just ONE game with you or gamer knows the way you play. Every cheap tactic in the book. I would rather not play the game at all than play with you. Just my personal opinion. You and gamer have played the game more than anybody yet neither have been considered anywhere near the top. Only when nobody plays and as a joke "law is top 5." But expert has always had some lesbian crush on me and broke several monitors/keyboards because of me so I'll stop. The point is the game is meant to be played a certain way and I don't think the rules should deviate from it. You can do whatever you want law idc I've learned my lesson many times to stay far away from you. Greetings

Moron

thunder

Quote from: killer on June 06, 2017, 04:52:35 PM
Haha moron. I guess I am. Anyone that has played even just ONE game with you or gamer knows the way you play. Every cheap tactic in the book. I would rather not play the game at all than play with you. Just my personal opinion. You and gamer have played the game more than anybody yet neither have been considered anywhere near the top. Only when nobody plays and as a joke "law is top 5." But expert has always had some lesbian crush on me and broke several monitors/keyboards because of me so I'll stop. The point is the game is meant to be played a certain way and I don't think the rules should deviate from it. You can do whatever you want law idc I've learned my lesson many times to stay far away from you. Greetings

I personally think we can keep the MM+1 rule as is, but the grace period must be removed.  It's basically NR MM+3 with that rule in place. The rule used to always be NR MM+1 in ZCT, I believe.
Rules shouldn't be in place to give everyone a pillow while some people have their knives already out for a fight.

Mast-I-Kater

Quote from: thunder on June 06, 2017, 06:27:29 PM
Quote from: killer on June 06, 2017, 04:52:35 PM
Haha moron. I guess I am. Anyone that has played even just ONE game with you or gamer knows the way you play. Every cheap tactic in the book. I would rather not play the game at all than play with you. Just my personal opinion. You and gamer have played the game more than anybody yet neither have been considered anywhere near the top. Only when nobody plays and as a joke "law is top 5." But expert has always had some lesbian crush on me and broke several monitors/keyboards because of me so I'll stop. The point is the game is meant to be played a certain way and I don't think the rules should deviate from it. You can do whatever you want law idc I've learned my lesson many times to stay far away from you. Greetings

I personally think we can keep the MM+1 rule as is, but the grace period must be removed.  It's basically NR MM+3 with that rule in place. The rule used to always be NR MM+1 in ZCT, I believe.
Rules shouldn't be in place to give everyone a pillow while some people have their knives already out for a fight.

The grace period makes it NRMM+1.5

To Killer's retarded comments.... If someone is MM recalling you... they have to have 150 energy to do it. Your allie P should be able to have 100 energy and stasis upg to stop it. Also, Lisa perfected having 7 ghosts ready with lockdown at MM just for Sae and Surya. Watch some old replays of her and learn how to do it. MM recalls are VERY VERY stoppable. You just have to be ready for the possibility. Your argument that they are unstoppable is completely false and asinine and it seems like you are more talking out of the inability to control your emo because you just plain don't like MM rushes. And that's fine... but that is the argument you are making... which is a lousy ass argument. Most of what you are saying are blanket statements rather than actual arguments. Like "That's not the way the game was meant to be played!" But if you take that argument... the whole game was NEVER meant to be played with money maps. Fastest and ZC maps go against how Blizzard designed the game... so by your argument, we shouldn't even be playing ZC. Go play BGH or learn how to think like an adult. Until you can learn to come up with an actual REASON, don't post here any more... you are only hurting yourself.

law[bf]

Quote from: Mast-I-Kater on June 07, 2017, 08:36:42 AM
Quote from: thunder on June 06, 2017, 06:27:29 PM
Quote from: killer on June 06, 2017, 04:52:35 PM
Haha moron. I guess I am. Anyone that has played even just ONE game with you or gamer knows the way you play. Every cheap tactic in the book. I would rather not play the game at all than play with you. Just my personal opinion. You and gamer have played the game more than anybody yet neither have been considered anywhere near the top. Only when nobody plays and as a joke "law is top 5." But expert has always had some lesbian crush on me and broke several monitors/keyboards because of me so I'll stop. The point is the game is meant to be played a certain way and I don't think the rules should deviate from it. You can do whatever you want law idc I've learned my lesson many times to stay far away from you. Greetings

I personally think we can keep the MM+1 rule as is, but the grace period must be removed.  It's basically NR MM+3 with that rule in place. The rule used to always be NR MM+1 in ZCT, I believe.
Rules shouldn't be in place to give everyone a pillow while some people have their knives already out for a fight.

The grace period makes it NRMM+1.5

To Killer's retarded comments.... If someone is MM recalling you... they have to have 150 energy to do it. Your allie P should be able to have 100 energy and stasis upg to stop it. Also, Lisa perfected having 7 ghosts ready with lockdown at MM just for Sae and Surya. Watch some old replays of her and learn how to do it. MM recalls are VERY VERY stoppable. You just have to be ready for the possibility. Your argument that they are unstoppable is completely false and asinine and it seems like you are more talking out of the inability to control your emo because you just plain don't like MM rushes. And that's fine... but that is the argument you are making... which is a lousy ass argument. Most of what you are saying are blanket statements rather than actual arguments. Like "That's not the way the game was meant to be played!" But if you take that argument... the whole game was NEVER meant to be played with money maps. Fastest and ZC maps go against how Blizzard designed the game... so by your argument, we shouldn't even be playing ZC. Go play BGH or learn how to think like an adult. Until you can learn to come up with an actual REASON, don't post here any more... you are only hurting yourself.

No moron

FalcoNraideN

DAAAAAAAAMNNNN GG NO RE


Quote from: Mast-I-Kater on June 07, 2017, 08:36:42 AM
Quote from: thunder on June 06, 2017, 06:27:29 PM
Quote from: killer on June 06, 2017, 04:52:35 PM
Haha moron. I guess I am. Anyone that has played even just ONE game with you or gamer knows the way you play. Every cheap tactic in the book. I would rather not play the game at all than play with you. Just my personal opinion. You and gamer have played the game more than anybody yet neither have been considered anywhere near the top. Only when nobody plays and as a joke "law is top 5." But expert has always had some lesbian crush on me and broke several monitors/keyboards because of me so I'll stop. The point is the game is meant to be played a certain way and I don't think the rules should deviate from it. You can do whatever you want law idc I've learned my lesson many times to stay far away from you. Greetings

I personally think we can keep the MM+1 rule as is, but the grace period must be removed.  It's basically NR MM+3 with that rule in place. The rule used to always be NR MM+1 in ZCT, I believe.
Rules shouldn't be in place to give everyone a pillow while some people have their knives already out for a fight.

The grace period makes it NRMM+1.5

To Killer's retarded comments.... If someone is MM recalling you... they have to have 150 energy to do it. Your allie P should be able to have 100 energy and stasis upg to stop it. Also, Lisa perfected having 7 ghosts ready with lockdown at MM just for Sae and Surya. Watch some old replays of her and learn how to do it. MM recalls are VERY VERY stoppable. You just have to be ready for the possibility. Your argument that they are unstoppable is completely false and asinine and it seems like you are more talking out of the inability to control your emo because you just plain don't like MM rushes. And that's fine... but that is the argument you are making... which is a lousy ass argument. Most of what you are saying are blanket statements rather than actual arguments. Like "That's not the way the game was meant to be played!" But if you take that argument... the whole game was NEVER meant to be played with money maps. Fastest and ZC maps go against how Blizzard designed the game... so by your argument, we shouldn't even be playing ZC. Go play BGH or learn how to think like an adult. Until you can learn to come up with an actual REASON, don't post here any more... you are only hurting yourself.

Tr0uble

It needs to be either NR MM or NR MM+1. There's too much grey area with a grace period. As previously stated, ZCTour gave half points for MM rushing & it worked perfectly. I vividly remember a bunch of people refusing to MM rush with Megix simply because of the lost points. I loved doing blobs with him  ;D

Bombing - no mains, no tech, no overlords in safe zone, no air on depots or pylons, but could hunt all fucking day with ground

No matter how many rules are implemented, people always find ways around & get "cheap tactics". If you don't like how someone plays, then don't play with that person. Joe & Killakill come up with prolific strategies to get around rules. It's always going to happen. People cried about MM recalls & then Lisa perfected that shit against Saewong & Achmed. Adapt & beat them at their own game.

Cliffs: make it NR MM or NR MM+1

Pr1meIVI

How does everyone define MM rush? I think we need a clear definition.

Tr0uble

Quote from: Pr1meIVI on June 07, 2017, 11:04:38 AM
How does everyone define MM rush? I think we need a clear definition.

Attacking at mm?..................................

Pr1meIVI

Quote from: Tr0uble on June 07, 2017, 12:45:33 PM
Quote from: Pr1meIVI on June 07, 2017, 11:04:38 AM
How does everyone define MM rush? I think we need a clear definition.

Attacking at mm?..................................

For MM Rushing and whether 50% points is reward compared to 100% full win.

killer

#40
Haha well because you said not to post anymore Tyler I certainly won't! I wouldn't want to hurt myself.. Since the last time you played ZC was 1998 it makes perfect sense for you to come back and demand certain rules and think you are right. You played in an error where games were played differently. Things have changed. This is not ZCT. It is ZCL. You have zero power/authority/influence over anything the same as I. Yet you can talk but I can't? Im defending the way I play and so are you. They are opinions. But you are right and I'm wrong? If mm comes you should NEVER have to worry about incoming threats until after a minute. If you disagree I truthfully do not give a shit. That minute is crucial to the outcome and performance of the Terran/Zerg race. Without it is a waste of time. And pretty sure since lisa played it was always nr mm+1 so.. Nice. NOT MM. Many mm +1 recall. We have NEVER played nr mm where it says units cannot be made and then second later have a recall at your main. Then you'll have to create further rules OMFG HE CROSSED THE LINE BEFORE IT WAS MM DQ!  But again you'd know cause you been around!


NOBODY LIKES MM RUSHES. NOBODY. The most respected players here prime Thunder Athena ect. I can go on forever. Never seen them mm rush. Not once. We are basically arguing over rules designed for law(bf). You are coming here after 20 years trying to implement what you know/think. The game was played differently when you played. Now it is played a certain way and the players generally understood that. You need an ACTUAL reason why people don't like mm rushes? Hold on let me get my adult mind here.. How about because it's a waste of fucking time? If I saw hydras coming at me I would quit before I even got touched. I do not care for mm rushes.

We never had any problems with mm rushes or anything until you came along *thinking like an adult* You are nothing but a player just like me just like slapthatass. Stop thinking you are more because you aren't. You will not bring ZC back to 1995. It has advanced in your absence and will continue to do so. There should always be a minute after mm to sort things out. But don't worry if it's nr mm I will definitely not play so gogogo!! Get what you want Tyler (:

You cannot define mm rush. People will find ways around it. Whatever rule you make well then only two allies will go mid at mm. Is that a mm rush? Or go over the side. Keep the game at mm+1 and if a team wants to mm rush they should give notice to the other team and receive full points for the win. This way every player is actually AWARE of the game and can adapt accordingly instead of oh fuck they are mm rushing gg total waste of time

Tyler is just confusing all of us with this nr mm/nr mm+1/mm rush. Mm rush to me is 3 players attacking through mid or side collectively at mm+1.

Tr0uble

Quote from: Pr1meIVI on June 07, 2017, 01:18:17 PM
Quote from: Tr0uble on June 07, 2017, 12:45:33 PM
Quote from: Pr1meIVI on June 07, 2017, 11:04:38 AM
How does everyone define MM rush? I think we need a clear definition.

Attacking at mm?..................................

For MM Rushing and whether 50% points is reward compared to 100% full win.

Make it Nr MM and define a MM "Rush" as anything before 1min. I guess same if it's NR MM+1, then anything before MM+2 is MM "Rush"

korean]to[

#42
"Mm rush to me is 3 players attacking through mid or side collectively at mm+1"

Fucking thank you killer. This is what I've been trying to say. This has been ALWAYS the case, and I have played all of ZCL. This idea that rcs at mm+1 or zergs use mutas bombs mid at mm +1 is mm rush is COMPLETELY new, and none of us agree to it.

law[bf]

Quote from: killer on June 07, 2017, 01:18:30 PM
Haha well because you said not to post anymore Tyler I certainly won't! I wouldn't want to hurt myself.. Since the last time you played ZC was 1998 it makes perfect sense for you to come back and demand certain rules and think you are right. You played in an error where games were played differently. Things have changed. This is not ZCT. It is ZCL. You have zero power/authority/influence over anything the same as I. Yet you can talk but I can't? Im defending the way I play and so are you. They are opinions. But you are right and I'm wrong? If mm comes you should NEVER have to worry about incoming threats until after a minute. If you disagree I truthfully do not give a shit. That minute is crucial to the outcome and performance of the Terran/Zerg race. Without it is a waste of time. And pretty sure since lisa played it was always nr mm+1 so.. Nice. NOT MM. Many mm +1 recall. We have NEVER played nr mm where it says units cannot be made and then second later have a recall at your main. Then you'll have to create further rules OMFG HE CROSSED THE LINE BEFORE IT WAS MM DQ!  But again you'd know cause you been around!


NOBODY LIKES MM RUSHES. NOBODY. The most respected players here prime Thunder Athena ect. I can go on forever. Never seen them mm rush. Not once. We are basically arguing over rules designed for law(bf). You are coming here after 20 years trying to implement what you know/think. The game was played differently when you played. Now it is played a certain way and the players generally understood that. You need an ACTUAL reason why people don't like mm rushes? Hold on let me get my adult mind here.. How about because it's a waste of fucking time? If I saw hydras coming at me I would quit before I even got touched. I do not care for mm rushes.

We never had any problems with mm rushes or anything until you came along *thinking like an adult* You are nothing but a player just like me just like slapthatass. Stop thinking you are more because you aren't. You will not bring ZC back to 1995. It has advanced in your absence and will continue to do so. There should always be a minute after mm to sort things out. But don't worry if it's nr mm I will definitely not play so gogogo!! Get what you want Tyler (:

You cannot define mm rush. People will find ways around it. Whatever rule you make well then only two allies will go mid at mm. Is that a mm rush? Or go over the side. Keep the game at mm+1 and if a team wants to mm rush they should give notice to the other team and receive full points for the win. This way every player is actually AWARE of the game and can adapt accordingly instead of oh fuck they are mm rushing gg total waste of time

Tyler is just confusing all of us with this nr mm/nr mm+1/mm rush. Mm rush to me is 3 players attacking through mid or side collectively at mm+1.

Moron

*Obviously he doesn't like mid game at mm, he is" maxed" with 12 arbs and 4 Temps at mm or "maxed" with 30 ports 150 workers 6 tanks at mm.

Players don't give a fck about score, the only reason why players don't go at mid at mm it's because easy to stop it, unless you are a player like killer.

Imo just remove " mm rush ", everything is allowed after mm+1.

The unique rule that i really like is the hatch limit.

thunder

The way I see it, there are only two feasible options that are both better than what we have now, in terms of the rush rule.
In addition, know that ZC NR MM is literally the ONLY melee game type in which players don't scout throughout the game.  Given the current rules, you are able to scout the opposing side by a non-army unit.  This should be practiced more... (I know I will be).

Define MM rush as when at least two players attack on the opposing side, with the intent to do

1) No rush MM + 1. No grace period. No -50% points mm rush rule.

2) No rush MM + 2. No grace period. No -50% points mm rush rule.

I like option 1.

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