ZCLeague

General Category => SC Discussion => Topic started by: Admin on January 11, 2011, 07:33:37 PM

Title: ZC Tips
Post by: Admin on January 11, 2011, 07:33:37 PM
Share whatever you think is helpful.

Some tips for the baddies:
Hotkey your units and 1a2a3a4a etc everywhere you go. Applies to all races.
Glance at the minimap every few seconds.
Ping or call out recalls even if you think your teammates see them. I ping cuz my hand is already on the mouse and I could care less if it bothers people aka Frozen.
For zerg players, 1a2a3a4a5a your guards when you see an enemy arb to the location it will recall even if you think your terran will anti it.
Title: Re: ZC Tips
Post by: ATETANKA on January 11, 2011, 08:40:19 PM
getting Maxine Stronger[Bf] or Epedemec  in melee is almost guaranteed to end in a loss. Dodge or mm rush are the only options.
Title: Re: ZC Tips
Post by: killer on January 11, 2011, 09:58:12 PM
watch my reps

besides 3oo it seems to work for people
Title: Re: ZC Tips
Post by: thunder on January 12, 2011, 02:00:20 PM
Quote from: Psilocin on January 12, 2011, 11:29:01 AM

- the faster/better you are at getting sunks/spores on main... the more respect toss players give you and the less you get recalled deep


5 sunks?
Title: Re: ZC Tips
Post by: Pr1meIVI on January 13, 2011, 09:19:22 AM
Quote from: Psilocin on January 12, 2011, 11:29:01 AM
nice thread idea!
i got some beginner zerg tips that work for me

when making units i do:
- cntrl + click larva; cntrl + 1,2,3,ect. (to group larva); then select unit (much easier to group your units before you make them)

base tips:
- don't make too many overlords before you finish your 3 rows (you need all the minerals you can get for hatch)
- /80 is more than enough to finish 3 rows before 6:30
- if you build your hatches in the same order left to right every game you will eventually start to remember the order your larva pops up
  (definitely helps with speed early in game)
- use drones mining on side mineral patches to finish building your extractors (the side angle makes sure they won't get stuck)
- if map max is going to be 8:15 you need to make sure your done with drones/overlords by 7:45
- don't make pool/first gas extractor later than 5:00 or you won't have muta in time for first rc
- the faster/better you are at getting sunks/spores on main... the more respect toss players give you and the less you get recalled deep
- always try to finish your base hatches before the enemy zerg does

unit tips:
- 6 queens before mm is good number imo (spaced evenly along your team's wall)
- try to keep at least 7 defilers mid at all times (always plague first then swarm)
- try to always keep your gaurds by spores in middle or spores by your main (never out in the open)
- send 3 ovies with your gaurds when you go mid (if you send less the enemy ran is tempted to just kill the ovies first)
- bring a defiler behind your mass with you when you go mid (a nice plague on enemy wraiths really makes a difference)
- keep defilers in mid burrowed to hid from emp/para

strategy tips:
- protect your terran's main/starports at all costs (a good zerg is worthless without their terran)
- try to never attack with muta unless its to protect your terran's main on first rc
- para enemy units that don't get frequently used (deep ovies/tanks, defilers in middle, ghosts at wall)
- always micro temps first... storm is the zerg's worst enemy
- if you notice your gas is starting to dip below 8k start mixing in hyds with gaurds (ovie drops work well if you still have 3/4 sets gaurd)
- if your toss is recalling enemy terran main try to send a queen (cc infest is extremely effective whether they try to repair or not)
- if you get shallowed by enemy toss and your gaurds are in the middle... fly to your main and attack vertically not horizontally from middle
  (this way you can retreat easier if you get doubled with wraiths and also use gaurd's range advantage over goons)
- if you get shallowed by enemy toss don't be afraid to sacrifice some hatches to save some gaurds
  (much easier to collect more minerals than to collect more gas)

secretly watching my reps i see, gj gj
Title: Re: ZC Tips
Post by: Ah-Lee on January 13, 2011, 09:47:43 AM
BS ewie or joe or infinity if they are on ur team eZ WIN
Title: Re: ZC Tips
Post by: FalcoNraideN on February 13, 2011, 08:05:08 AM
Damn bruce.. that was well written. good advice
Title: Re: ZC Tips
Post by: law[bf] on February 13, 2011, 09:06:22 AM
the best that i can give...?

Make drones
Title: Re: ZC Tips
Post by: ATETANKA on January 03, 2012, 09:22:52 AM
Push 3-4 tanks to mid and kill hatcheries and have your zerg push defilers with tanks to plague.
Title: Re: ZC Tips
Post by: korean]to[ on January 08, 2012, 02:14:56 AM
this is to marco:
if terran tells u to mid and u have one set and two sets morphing, DONT FUCKING GO WITH ONE SET AND SEND TWO SETS LATER. thats just wasting units. actually get a mass before u go mid , dont respond with "im maxed" everytime teammates tell u to mass up before u go mid if all we see is two sets on the map. and theres something called defiler, use it. plauge first always. dont waste eight defilers tyring to swarm once and not plauge any. jeez, zerg such ez race to play and u make it seem like its rocket science
Title: Re: ZC Tips
Post by: StronGer on January 08, 2012, 02:18:18 AM
kk goodnight
Title: Re: ZC Tips
Post by: pacman on January 08, 2012, 02:48:26 AM
marco bro u did good bro
Title: Re: ZC Tips
Post by: Ah-Lee on January 08, 2012, 07:20:00 AM
Just listen to what daddy says (Quin or tanka)
Title: Re: ZC Tips
Post by: Tr0uble on January 08, 2012, 07:22:46 AM
Quote from: Ah-Lee on January 08, 2012, 07:20:00 AM
Just listen to what daddy says (Quin or tanka)

This.

Maur and I have been telling people for years: PLAGUE FIRST SWARM LATER!!!!!!!!!!!!!!!!!!

A lot of people say they do, but so obvi they don't.

Get the extra energy upgrade for defilers, then plague everything first, then try to swarm with all your defs.

Tip for toss: get longer vision for obs, so many people don't do this. I think like maybe 4-7 people do this.

More zerg: If you're team is pushing into mid and you have a good hold, then fly your mutas behind tanks + goons and morph there. Saves you anywhere from 5-10 seconds which is definitely enough time to give other team advantage through massing if you're not there.

SNARE WRAITHS. Not only helps with mid, but if your team successfully defends mid and counters, then toss will have advantage on recalling with wraiths snared, b/c 95% of people clump wraiths

DON'T MORPH IN YOUR BASE.

Killer: SEND MORE THAN 2 OVERLORDS WITH GUARDS.
Title: Re: ZC Tips
Post by: killer on January 08, 2012, 08:14:02 AM
hey listen here guy i didnt have larva and was right after mm and I NEEDED OVS VS INFINITY WHOS OUT TO KILL EVERY OVERLORD KILLER[BB] HAS NOT IN SAFE AREA SO YOULL GET 2 OLS AND LIKE IT OR ELSE
Title: Re: ZC Tips
Post by: korean]to[ on January 08, 2012, 08:15:29 AM
yes another thing, for all races UPGRADE right after mm and upgrade asap for everything besides useless stuff like protoss air attack(ugrading that wont help arbs kill anything) everything ranging from air d to arb energy, upgrade it. always asap. upgrades are so important. also for z, upgrade ground and air asap. dont be 1-1 30 mins into game. i see so many ppl do this and its hard to watch
Title: Re: ZC Tips
Post by: Tr0uble on January 08, 2012, 08:22:49 AM
Terran

If an arb flies by your wraiths, don't following the arb noobs. Make your wraiths catch up to the wraith by clicking ahead of the arb and when you've gotten close enough to get more than 1 attack in per wraith, attack the arb. Can't believe people don't do this. Only Tanka + Pr1me do this.

QUEUE UNITS.

Build at least 1 late factory so you can continuously pump tanks in mm.

Now to let people in on a big secret that helped me become #1 terran during ZCT:

IF YOU SEE A PACK OF WRAITHS FLYING ONTO YOUR SIDE, 90% OF THE TIME A RECALL WILL FOLLOW. DON'T SEND 4 SETS TO ATTACK 1 SET OF WRAITHS. SEND YOUR WRAITHS TO PART OF WALL WHERE WRAITHS FLEW OVER.

Infinity: DON'T BUILD FACTORIES IN MID WHERE HATCHES ARE SUPPOSED TO GO.

Don't send 3-5 sets of wraiths to kill 1 queen. Doesn't make any sense to do this.

Push tanks mid when you're team goes.

Tell your protoss to keep goons with tanks. Only Tanka + Pr1me do this.

Tell your Zerg to parasite middle to emp temps + defilers.

Quote from: korean]to[ on January 08, 2012, 08:15:29 AM
yes another thing, for all races UPGRADE right after mm and upgrade asap for everything besides useless stuff like protoss air attack(ugrading that wont help arbs kill anything) everything ranging from air d to arb energy, upgrade it. always asap. upgrades are so important. also for z, upgrade ground and air asap. dont be 1-1 30 mins into game. i see so many ppl do this and its hard to watch

Cosign 100%. I think only Kyung, Tanka, Pr1me, and Loose upgrade fully to 3/3 ups and get vision + extra energy on units.

Guards get +2 armor for every 1 upgrade. Get your up's asap, baddies.

Quote from: killer on January 08, 2012, 08:14:02 AM
hey listen here guy i didnt have larva and was right after mm and I NEEDED OVS VS INFINITY WHOS OUT TO KILL EVERY OVERLORD KILLER[BB] HAS NOT IN SAFE AREA SO YOULL GET 2 OLS AND LIKE IT OR ELSE

LOL @ 2 ovies
Title: Re: ZC Tips
Post by: ATETANKA on January 08, 2012, 08:29:49 AM
parasite detectors in mid

they reveal enemy cloaked units for you.
Title: Re: ZC Tips
Post by: johnNYCage on January 08, 2012, 08:40:15 AM
thanks.  youre a life saver. 
Title: Re: ZC Tips
Post by: Tr0uble on January 08, 2012, 08:41:35 AM
Quote from: ATETANKA on January 08, 2012, 08:29:49 AM
parasite detectors in mid

they reveal enemy cloaked units for you.

And borrowed defilers. Makes for eZ emp since they can't move.

Also, if they don't have detectors mid, the para magic units ie. Temps + defilers. 95% of the time people  will dump them and forget to replace. Even if they do replace, that 10-20 second window with no magic makes for an eZ win.

Quote from: johnNYCage on January 08, 2012, 08:40:15 AM
thanks.  youre a life saver. 

No one should ever make main def like this guy.
Title: Re: ZC Tips
Post by: johnNYCage on January 08, 2012, 08:51:58 AM
Quote from: Tr0uble on January 08, 2012, 08:41:35 AM
Quote from: ATETANKA on January 08, 2012, 08:29:49 AM
parasite detectors in mid

they reveal enemy cloaked units for you.

And borrowed defilers. Makes for eZ emp since they can't move.

Also, if they don't have detectors mid, the para magic units ie. Temps + defilers. 95% of the time people  will dump them and forget to replace. Even if they do replace, that 10-20 second window with no magic makes for an eZ win.

Quote from: johnNYCage on January 08, 2012, 08:40:15 AM
thanks.  youre a life saver. 

No one should ever make main def like this guy.

lol
Title: Re: ZC Tips
Post by: Admin on January 08, 2012, 10:53:05 AM
quote fail.

zerg baddies: if your defs dont have energy, use consume idiots
Title: Re: ZC Tips
Post by: Tr0uble on January 08, 2012, 11:41:33 AM
Quote from: Admin on January 08, 2012, 10:53:05 AM
quote fail.

zerg baddies: if your defs dont have energy, use consume idiots

Love watching reps/obs'ing games and people don't use consume once.  ;D
Title: Re: ZC Tips
Post by: Ah-Lee on January 08, 2012, 12:54:42 PM
Quote from: Tr0uble on January 08, 2012, 11:41:33 AM
Quote from: Admin on January 08, 2012, 10:53:05 AM
quote fail.

zerg baddies: if your defs dont have energy, use consume idiots

Love watching reps/obs'ing games and people don't use consume once.  ;D



LOL Quin!! "Consume Larva"-
Brat like an idiot does it!!!! FUCK YOU
Title: Re: ZC Tips
Post by: Tr0uble on January 08, 2012, 01:10:24 PM
Quote from: Ah-Lee on January 08, 2012, 12:54:42 PM
Quote from: Tr0uble on January 08, 2012, 11:41:33 AM
Quote from: Admin on January 08, 2012, 10:53:05 AM
quote fail.

zerg baddies: if your defs dont have energy, use consume idiots

Love watching reps/obs'ing games and people don't use consume once.  ;D



LOL Quin!! "Consume Larva"-
Brat like an idiot does it!!!! FUCK YOU

LMFAO!
Title: Re: ZC Tips
Post by: Pr1meIVI on January 09, 2012, 11:23:56 AM
Quote from: Tr0uble on January 08, 2012, 11:41:33 AM
Quote from: Admin on January 08, 2012, 10:53:05 AM
quote fail.

zerg baddies: if your defs dont have energy, use consume idiots

Love watching reps/obs'ing games and people don't use consume once.  ;D

You hear this quote from stronger the most, even though he is #1 ZCLer atm. Pray to buddah its only momentarily. But still, repost if you've heard stronger say "no energy" with defilers.
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